Experiment 4 - Disco Tiles
Arrow keys scroll. Clicking changes tiles.
World seed:
Description
A first attempt at implementing a disco floor, like this
Infinity: The world extends infinitely in 2 directions
Variation in Space: The disco floor is based off of hash, and does not repeat consistently
Variation in Key: Different keys make different variations
Signs of Life: Clicking on a space reverts it to white
Technical
Based off of base project, this uses a list of disco related colors, and selects which color to use on which square by using a hash lookup. If there is a click, that space is white, to simulate a dance floor.
Reflection
This was the first experiment I did, that I wanted to preserve in case other experiemnts did not turn out as well. I tried some flashing ideas here, but settled for just turning the squares white on click, in this iteration