Experiment 4 - Disco Tiles

Arrow keys scroll. Clicking changes tiles.
World seed:

Description

A first attempt at implementing a disco floor, like this

Infinity: The world extends infinitely in 2 directions

Variation in Space: The disco floor is based off of hash, and does not repeat consistently

Variation in Key: Different keys make different variations

Signs of Life: Clicking on a space reverts it to white

Technical

Based off of base project, this uses a list of disco related colors, and selects which color to use on which square by using a hash lookup. If there is a click, that space is white, to simulate a dance floor.

Reflection

This was the first experiment I did, that I wanted to preserve in case other experiemnts did not turn out as well. I tried some flashing ideas here, but settled for just turning the squares white on click, in this iteration